Claire L. Evans is a writer and artist working in Los Angeles. Her day job is as the singer and coauthor of the conceptual pop group YACHT. A science journalist and science-fiction critic, she is the founding editor of Terraform, VICE's science-fiction vertical, and has contributed to Motherboard, VICE, Frieze, The Guardian, WIRED, and Aeon. She regularly participates in panels, conferences, and screenings on the subject of technology and culture, including Moogfest, Eyeo Festival, Versions, WIRED x Design, the UCLA Center for the Art of Performance, the Kitchen, the Rubin Museum, the Hirshhorn Museum, TEDx, and the Center for Science and the Imagination. She is a member of the cyberfeminist collective Deep Lab, and her first book, Broad Band: The Untold Story of the Women who Made the Internet, will be published by Penguin Random House in Spring 2018.
dina Amin is a designer from Cairo, Egypt. She completed her B.A. (Hons) in Industrial Design in Malaysia. Although trained as a Product Designer, dina loves to explore the intersections between various disciplines. She developed an array of skills from working in different fields such as Content Design, Writing, Design Research and Development, and Community Building.
In 2016, dina started a side project called ‘Tinker Friday’ on Instagram, where she combined her passion for product design and stop motion with her views on consumerism. In this stop motion series, dina shows people what’s inside the countless things they throw away, in unusual ways. dina continues to tinker, making new items out of old ones, constantly telling stories and showing people things in a completely different way.
After discovering her love for stop motion, dina also founded “Tinker Studio”, where she produces stop motion videos for diverse clients and companies around the world.
Jan De Coster grew up with a fascination for physics, science fiction stories and hacking things. In college he realised that all the stories around science were often far more appealing than the theory behind them. In the mid 90's he started on his first multimedia productions and eventually evolved to working in advertising, where he invented stories and games for online campaigns. This is when he developed an interest in character design. Soon his interest in virtual worlds tired, and he started to invent interactive machines in the real world, Robots in particular, because they are the perfect match of his interest in physical projects and character design.
His Robot characters are now travelling the world and are active in all kinds of environments, like galleries and museums, but also car factories and emergency response units. On his quest to make Robots a more widely accepted creative medium, Jan is now teaching young and old about building Robots, focusing on the design and the process, and also on the way they make us feel.
Jared S Tarbell is a computer programmer interested in the intersection of graphic arts and generative design.
In July 2005, Jared co-founded Etsy, the global marketplace to buy and sell handmade goods. More recently he built a toy factory to bring algorithmic design into the material world.
Jared holds a Bachelor of Science degree in Computer Science from New Mexico State University.
When programming, he enjoys nodes, vectors, colors, physics, creating intricate structures, and also smashing them to pieces.
When not engaged in programming, Jared nearly always tries to find himself outside, exploring mysterious wilderness areas of the American southwest.
Jens Oliver Meiert is a German author, developer, and philosopher. As a developer Jens is specialised in the management and quality assurance of complex international websites (Google), works on standards (W3C), and writes for technical publishers (O’Reilly, also iX, Smashing Magazine, A List Apart). As a philosopher, Jens studies academically and researches non-academically; his focus is on metaphysics.
Kate is an award winning designer, creative director and founder of Kate Dawkins Studio. A studio specialising in creating and delivering bespoke content for spectacular live performances, shows and brand events, working across both projection and LED, indoor and outdoor.
Kate has many years of unrivalled experience in designing and delivering distinctive visual content for some of the largest global brands, from the giant 360° ‘Audience pixels’ for the London 2012 Olympic Ceremonies, to Adidas, Samsung, Jaguar Land Rover, Elton John’s Las Vegas show and Fast & Furious Live.
She believes in creating stunning design-led visuals that engage and delight the audience. Applying logic to the problem, passion to the solution and a meticulous attention to the final outcome.
As a counterpoint to this futuristic vantage, she lives in the forest in Vermont and enjoys anachronistic hobbies. She reads and reads and reads.
Mike Monteiro is the co-founder and design director of Mule Design. He prefers elegant, simple sites with clear language that serve a real need. He prefers that designers have strong spines. Mike writes and speaks frequently about the craft and business of design.
He loves client services so much he wrote two books on the topic, Design is a Job and You’re My Favorite Client, both from A Book Apart. Mike received the 2014 Net award for Conference Talk of the Year for his inspirational polemic on responsibility, “How Designers Destroyed the World.”
Miriam has been working as a professional web design and development consultant for over 12 years. She’s a co-founder at OddBird – building applications for Mozilla, The US Coast Guard, Ironman Championships, and more. Miriam is creator of the popular Susy framework and Herman style guide generator, author of SitePoint’s Jump Start Sass, and staff-writer for CSS Tricks. She is also a award-winning playwright, novelist, and musician.
Vic Lee is a poet, an urban wordsmith who beautifies surfaces with typographic fantasticalisms. An ink loving, coffee supping, spoked wheel rider from London Town. He breaks bland with elaboration and modern elegance.
An observer of street life and schemer of wall applications, Vics work stimulates your imagination and a memory of a bygone age, perhaps that you never were part of, but feel you could relate to.
Using typography and frolicking lines, his art has been commissioned by the likes of Nike, Virgin Atlantic, Mercedes and The Famous Grouse to name a few. There is a romanticism to Vics work that encourages engagement and a smile in the mind.
His murals are freestyled and rarely planned out. His sweeping lines are testament to his commitment to his artform, Its a union of sorts between his pen and the surface he works to, an understanding of the visual harmony that can make a surface breathe and come alive.
It’s like standing on a cliff edge with a pair of rollerskates on.... invigorating.
Wesley Grubbs is an artist, data visualiser and provocateur from Oakland, CA. He founded Pitch Interactive, a studio who's focus is weaving code with design with statistics to find versatile solutions to communicate complex data for clients such as Google, Facebook, Wired, GE, Esquire, Scientific American, Popular Science and the McKnight Foundation.
Built upon his experiences living abroad, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behaviour and how our actions impact our surroundings.