Mike is a multi-disciplinary designer working in the film and video game industry.
Mike designs worlds for the entertainment industry, creating concepts for film, TV and video games. Among other projects, Mike has designed for films such as Blade Runner 2049, HBO's Game of Thrones, as well as for video games such as the best-selling Call of Duty series Sony's award-winning Horizon: Zero Dawn and the upcoming Dune and more.
Mike's works have been published in the Spectrum series as well as in Expose 3: The Finest Digital Art in the Known Universe. Mike contributes to magazines such as Popular Mechanics and 3D World and is regular lecturer at events such as Industry Workshops in London as well as Portugal's Trojan Horse was a Unicorn.
Mike's major interest is in the psychology of storytelling and how an understanding of mythology and contemporary psychology is crucial to understanding how great stories work.
Mike currently works as a design consultant in the film industry - advising on scripts as well as creating production designs for upcoming unannounced projects.